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Spectacle island workbench
Spectacle island workbench










  1. #SPECTACLE ISLAND WORKBENCH GENERATOR#
  2. #SPECTACLE ISLAND WORKBENCH MOD#
  3. #SPECTACLE ISLAND WORKBENCH MODS#

Unfortunately, I'm not sure why you're having trouble with the Island. QuestsTags_02_patch_Keep Radiants In Commonwealth_UFO4P.esp=1 SimplifiedSorting_WorkshopFramework.esp=1 SimplifiedSorting_SettlementMenuManager.esp=1 SimplifiedSorting_Raze My Settlement.esp=1 ToySoldierandBotModelsareBobbleheads.esl=1 posted in Fallout 4 Technical Support: On Spectacle island. Gave it time for scripts to run prior to claiming the Island workbenchĪs I said previously, I'm curious to try and recreate this myself, but likely won't have the chance to do so until at least Wednesday ( possibly but not likely Tuesday evening). If you scrap it or store it in your workbench, the fast travel marker should go back to its.

#SPECTACLE ISLAND WORKBENCH MOD#

You said you're only running SS2 and its requirements, so low likelihood of mod conflict or load order issues.You were able to use it starting at RedRocket (though still with error message), so: Workshop Framework is installed, it likely downloaded and installed (mostly) properly, etc.That said, going back through your post covers most of the troubleshooting questions I'd have: The last time I launched an SS2 playthrough I chose some perks and went mostly through the vanilla beginning (skipped pre-war and woke up in the pod).Īgain, I'm not on the SS2 team nor am I versed in the nuts and bolts of modding and scripting, so unfortunately most of what I can offer is conjecture and troubleshooting. Oh, I know how StartMeUp works love it myself. Is the Specatcale Island workshop "locked" by SS2 until you reach a certain stage in the SS2 quest or what is going on here? So there seems to be some sort of issue with SS2 and Spectacle Island. When SS2 did not start properly (I went to the RedRocket settlement and the SS2 workshop menu did not show up), I could use the Spectacle Island workshop just fine.

#SPECTACLE ISLAND WORKBENCH GENERATOR#

Then when I go up to the workshop to activate the "speakers", it says something like "this currently does not work" (as if I did not power up the generator in the boat)Īnd the workshop can't be used either. I can activate the "generator" in the boat and the big mirelurk thing shows up, but the switch at the generator does not do the little animation that it usually does. The "unlocking" of the workshop there seems broken.

spectacle island workbench

#SPECTACLE ISLAND WORKBENCH MODS#

(I still get the "Error on startup of SS2 detected" message, but I have read somewhere that that just means that SS2 didn't get the "time" to do it's thing because of lots of other scripts running at the start of a new game, especially with lots of mods enabled)īut when I use StartMeUp to start near Spectacle Island, I get all sorts of problems: When I start a new game with an alternat start mod (StartMeUp) and start at the RedRocket (where you meet Dogmeat), the SS2 menu shows up in the workshop mode.

spectacle island workbench

I am currently trying to get SS2 to work.Īt first I had some issues with SS2, but after disabling all the "addons" and only loading SS2 and its requirements (with all my other mods of course, except ThematicAndPractical because SS2 does not seem to like that mod for whatever reason), I can get the SS2 workshop menu to show up. I am new to using SS2 and to this site, so please forgive me if I posted in the wrong section.












Spectacle island workbench